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Teaching maths with educational apps from the Speechi Connect store

What educational apps can a teacher expect to find in the Speechi Connect store? We have decided to regularly share the latest additions integrated into the store, starting this series with mathematics applications. Learn more about Speechi Connect.

Your Educational Apps on Your School’s Interactive Display

👉 As a reminder, each school can add any application to its Speechi Connect space, including those it has subscribed to.

The Speechi Connect store is primarily a service for teaching teams, helping them save time and discover educational applications and websites that exist beyond our own, but which teachers can confidently use in class on a Speechi interactive screen, as they have been tested and approved.

Mathematics applications in the store (↑)

There have been many initiatives by French teachers to incorporate digital technology into their teaching practices, particularly mathematics teachers, who have clearly seen the benefits of using educational applications in the classroom.

They have even developed these applications themselves, as we shall see.

Watch a video preview of the educational maths applications tested on our interactive digital display.

• Geogebra (↑)

Commençons par la plus célèbre d’entre elles : Geogebra. Créé par le professeur et universitaire autrichien, Markus Hohenwarter, Geogebra est un logiciel libre et gratuit. En abordant la géométrie, l’algèbre, les probabilités, les statistiques ou encore le calcul différentiel, cet outil est si complet qu’il s’adresse à tous les niveaux !

• Multimaths (↑)

Multimaths offers 25 free, ad-free, cross-platform applications. Created by Christophe Auclair, a middle school math teacher, these apps address specific educational goals and are largely funded by the DNRE of the Dijon Academy. Below are the 15 apps integrated into the Speechi Connect store. » Visit the Multimaths website.

120 secondes

The Dijon Academy - Multimaths
  • » Grade Level: 4th – 5th grade
  • » Topic: Mental arithmetic and automated calculations

 

Students have 120 seconds to solve as many operations as possible, with increasing difficulty every 10 correct answers.

Symax

The Dijon Academy - Multimaths
  • » Grade Level: 4th – 5th grade
  • » Topic: Symmetry practice

 

Offers 700 exercises on axial symmetry, with adjustable difficulty settings for grid size, axis orientation, and attempts.

Défi Tables

The Dijon Academy - Multimaths
  • » Grade Level: 4th – 5th grade
  • » Topic: Mental arithmetic (multiplication tables 2-13).

 

Students are challenged to correctly answer multiplication exercises involving tables 2 to 13. The teacher can manage the difficulty of the exercises by setting the response time, the choice of tables and the number of questions.

Convertir

The Dijon Academy - Multimaths
  • » Grade Level: 4th grade – 9th grade
  • » Topic: Unit conversions

 

Provides 38 activities to help students learn to convert lengths, masses, areas, volumes, and capacities.

Repérage

The Dijon Academy - Multimaths
  • » Grade Level: 4th grade – 9th grade
  • » Topic: Identifying and locating points in a plane and space.

 

From reading coordinates to placing points at the coordinates indicated, this educational application teaches pupils to find their bearings on a line, a plane or in space. The app’s bonus: exercises where pupils have to find their bearings on a planisphere or globe!

Fractions Express

The Dijon Academy - Multimaths
  • » Grade Level: 4th grade – 9th grade
  • » Topic: Fractions.

 

Fractions Express consists of 23 exercises and 9 games that can be played alone or in pairs to cover the knowledge and skills you need to master in cycles 3 and 4. Topics covered: fraction sharing, decimals, numbers, equals and operations.

Nombre Cible

The Dijon Academy - Multimaths
  • » Grade Level: 4th grade – 9th grade
  • » Topic: Mental arithmetic.

 

Modeled after “The Numbers Game,” this app challenges students with mental calculations.

Domino Fractions

The Dijon Academy - Multimaths
  • » Grade Level: 5th-9th grade
  • » Topic: Mental arithmetic.

 

In this game, each domino contains a calculation and a fraction. The aim is for the pupils to match the dominoes in such a way as to combine a fraction with the corresponding calculation.

Défis Relatifs

The Dijon Academy - Multimaths
  • » Grade Level: De la 5e à la 3e
  • » Topic: Mental arithmetic.

 

Students can practise manipulating relative numbers. There are two possible modes: solo mode for practising and challenge mode for competing against other classmates.

Transformations

The Dijon Academy - Multimaths
  • » Grade Level: 7th-10th grade
  • » Topic: Exploring geometric transformations.

 

From axial and central symmetry to translation, rotation and homothety, this educational application allows Cycle 4 pupils to work on plane transformations by constructing the image of a point or figure, or by identifying the image pattern of a reference pattern..

Probabilités

The Dijon Academy - Multimaths
  • » Grade Level: 7th-10th grade
  • » Topic: Understanding elementary probabilities.

 

With this educational application, you can generate simulations of random experiments on the interactive display, and train your students not only in probability calculations, but also in thinking about and solving problems related to probability.

The Equations Game

The Dijon Academy - Multimaths
  • » Grade Level: 7th-10th grade
  • » Topic: Use logical reasoning and established rules to reach a conclusion.

 

Practise solving first-degree equations with one unknown on the interactive display.

Le Labo des fonctions

The Dijon Academy - Multimaths
  • » Grade Level: 7th-10th grade
  • » Topic: Exploring mathematical functions.

 

This educational application allows the class to approach and experiment with functions through activities, exercises, problems, tools and lessons.

Domino Calcul Littéral

The Dijon Academy - Multimaths
  • » Grade Level: 7th-10th grade
  • » Topic: Algebraic expression matching.

 

The aim of the game is to obtain a closed path of dominoes by associating the literal expression of one domino with the reduced expression of the other corresponding domino.

Arithmetica

The Dijon Academy - Multimaths
  • » Grade Level: 7th grade – High School
  • » Sujet : Divisors, prime numbers.

 

With its activities, toolbox and serious games, Arithmetica can be used to teach arithmetic from secondary school through to high school.

• 4 Other Math Apps for the Interactive Display (↑)

Mathador Classe Solo & Chrono

Réseau Canopé
  • » Grade Level: 2nd – 9th grade
  • » Topic: Mental arithmetic games.

 

Created by middle school teacher Eric Trouillot, these well-known apps challenge students with mental math exercises

10 doigts

Marbotic
  • » Grade Level: Kindergarten
  • » Topic: Learning numbers

 

A great interactive app where children use their fingers to match target numbers

Calcul@TICE

Lille Academy
  • » Grade Level: 1st – 9th grade
  • » Topic: Mental arithmetic games

 

Features a variety of engaging exercises, some based on real-life situations like handling money in a store.

J'peux pas, j'ai maths

Created by Benjamin Arsac, secondary school mathematics teacher
  • » Grade Level: 1st – 9th grade.
  • » Topic: Mental arithmetic games.

 

A website offering constantly updated math games, including a “Dyslexia Adaptation” feature for students with reading difficulties.

Do Math Educational Apps Have a Role to Play? (↑)

According to the latest TIMSS study, which estimates the mathematical attainment of students in OECD countries, French schools remain stubbornly at the bottom of the class.

Mathematics: “Could Do Better…” (↑)

This is a remark the independent international school assessment organization (IEA) might put on France’s education report card. According to a Franceinfo article based on the latest TIMSS* school evaluation conducted in 2023:

“France remains one of the weakest performers in mathematics (…) [being] below the OECD country average.” 

Although student performance has stopped its downward trend, France is still ranked last in the European Union for 4th graders and second-to-last for 8th graders./span>

*TIMSS stands for Trends in international mathematics and science study. For more details, refer to this page from the French Ministry of Education’s website. 

Information from the article The Level of French Students in Math and Science Remains Below the OECD Average but Stops Declining, published on December 4, 2024, on Ici French media.

Could educational applications help to raise the bar?

  • Perhaps they can! At least that’s what the many individual and institutional initiatives suggest.
  • Play, repetition and regular practice are factors that encourage learning, understanding and the anchoring of knowledge. As it happens, educational applications make it possible to use these 3 factors.
  • So, even if the use of educational applications in the classroom is not the miracle solution that will reverse the trend on its own, it can contribute in its own way to getting pupils back into mathematics in the long term.